Jason Fleischer.  Biomimetic design of a cooperative mobile robot system for a foraging task, M.S. thesis, Colorado State University, 1999.

ABSTRACT
Traditional robot design methodologies often have problems dealing with
dynamic and uncertain environments.  Behavior-based robotic
architectures have gained acceptance in the last ten years as a
viable approach to this problem, but there are few formal design
tools in the field. Designers often rely on their own experience
or examples of other similar systems to create a new robotic
system.  In many cases, the design of a behavior-based robot is
said to be inspired by how a natural species accomplishes a
similar task. These designers are trying to capture the dynamics
of the natural system's task accomplishment, and re-create a
qualitatively similar set of dynamics in the artificial system.
Unfortunately, this process is ad hoc, not well understood, and still
relies mostly on the experience of the designer.

This thesis develops a methodology for aiding the designer of
behavior-based robotic systems by mimicking biology, called biomimetic
design.  It examines the issues involved in designing a robotic system
with biomimetic methods, and presents an abstraction of the translation
between the two worlds.  This abstraction is used to better understand
the process and pitfalls of re-creating the dynamics of the natural
system in an artificial one, and to suggest a methodology for creating
such systems.

The methodology is applied to the design of a cooperative system of six
small mobile robots to find and retrieve ten target objects, of unknown
location, in an 8m x 8m environment. The robots are designed to mimic
both the foraging division of labor and the path integration navigation
methods of desert ants (genus Cataglyphis).  Testing shows that the
navigation system is able to navigate the robots successfully back to
home base at rates of up to ten robots every ten minutes. Results also
indicate that their task performance is likely to be further improved by
the addition of landmark recognition abilities, as demonstrated by
experienced Cataglyphis foragers.

Finally, the biomimetic design model is discussed, and directions for
future work are suggested for both the implemented robotic system and
the biomimetic design model.